Quick, tactile games (Match Drag, Quick Fire Swipe, Tap the Order, Hex Tap) reinforced key learning points from each slide.
Participants could react in real time with live emotes (👍 🎉 🧡️ 💡) , displayed instantly on the main screen.
A live leaderboard and reward system encouraged friendly competition and kept everyone engaged.
Content flowed directly from presentation slides into interactive games, reinforcing key messages throughout.
Every tap, swipe, and reaction was tracked to measure engagement and sentiment as it happened.
Post-event analytics revealed knowledge gaps, audience reactions, and opportunities to improve future messaging.
By collecting poll answers, game results, and reaction activity, Flash Play revealed:
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